![]() ![]() National focuses were designed as replacements for the decisions in Hearts of Iron III. National focus Main article: National focus +0.1% Weekly stability, +5% Stability, +5% War support, +10% Division defence on core territory, +15% Political power Germany (neutral ideology, via the "Request Restoration of British Titles" decision, requires Waking the Tiger) −30% Political power, +5% Stability, −25% Justify war goal time −15% Political power, +15% Justify war goal time, −30% Subversive activities cost ![]() The other difficulty levels add percentage bonuses and penalties, respectively.Ĭertain leaders have a trait which gives their nation a bonus or negative to Political Power. Political power is generated at a base rate of +2 per day on Regular difficulty. ![]() The maximum quantity that can be stored is 2000. Political power represents the amount of influence a country's leader has over domestic affairs. If you spot a mistake then you are welcome to fix it. ![]()
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